The Pug Guide

How to use the Pug templating engine

Introduction to Pug

What is Pug? It’s a template engine for server-side Node.js applications.

Express is capable of handling server-side template engines. Template engines allow us to add data to a view and generate HTML dynamically.

Pug is the new name for an old thing. It’s Jade 2.0.

Due to a trademark issue, the name was changed from Jade to Pug when the project released version 2 in 2016. You can still use Jade (aka Pug 1.0), but going forward it’s best to use Pug 2.0.

Also see the differences between Jade and Pug

Express uses Jade as the default. As mentioned above, Jade is the old version of Pug – specifically Pug 1.0.

Although the last version of Jade is 3 years old (at the time of writing, summer 2018), it’s still the default in Express for backward compatibility reasons.

Pug’s official website is https://pugjs.org/.

How does Pug look?

p

Hello from Flavio

This template will create a p tag with the content Hello from Flavio.

As you can see, Pug is quite special. It takes the tag name as the first thing in a line, and the rest is the content that goes inside it.

If you are used to template engines that use HTML and interpolate variables; like Handlebars (described next), you might run into issues, especially when you need to convert existing HTML to Pug. This online converter from HTML to Jade (which is very similar, but a little different to Pug) will be a great help: https://jsonformatter.org/html-to-jade

Install Pug

Installing Pug is as simple as running npm install:

npm install pug

Setup Pug to be the template engine in Express

and when initializing the Express app, we need to set it:

const

path

=

require

(

'path'

)

const

express

=

require

(

'express'

)

const

app

=

express

()

app.

set

(

'view engine'

,

'pug'

)

app.

set

(

'views'

, path.

join

(__dirname,

'views'

))

Your first Pug template

Create an about view:

app.

get

(

'/about'

, (

req

,

res

)

=>

{

res.

render

(

'about'

)

})

and the template in views/about.pug:

p

Hello from Flavio

This template will create a p tag with the content Hello from Flavio.

Interpolating variables in Pug

You can interpolate a variable using:

app.

get

(

'/about'

, (

req

,

res

)

=>

{

res.

render

(

'about'

, { name:

'Flavio'

})

})

p

Hello from

#{

name

}

Interpolate a function return value

You can interpolate a function return value using:

app.

get

(

'/about'

, (

req

,

res

)

=>

{

res.

render

(

'about'

, {

getName

: ()

=>

'Flavio'

})

})

p

Hello from

#{

getName

()}

Adding id and class attributes to elements

p

#title

p

.title

Set the doctype

doctype html

html

head

meta

(charset

=

'utf-8'

)

meta

(http-equiv

=

'X-UA-Compatible'

,

content

=

'IE=edge'

)

meta

(name

=

'description'

,

content

=

'Some description'

)

meta

(name

=

'viewport'

,

content

=

'width=device-width, initial-scale=1'

)

Adding scripts and styles

html

head

script

(src

=

"script.js"

)

script

(src

=

'//ajax.googleapis.com/ajax/libs/jquery/1.10.2/jquery.min.js'

)

link

(rel

=

'stylesheet'

,

href

=

'css/main.css'

)

Inline scripts

script

alert('test')

script

.

(

function

(

b

,

o

,

i

,

l

,

e

,

r

){b.GoogleAnalyticsObject

=

l;b[l]

||

(b[l]

=

function

(){(b[l].q

=

b[l].q

||

[]).

push

(

arguments

)});b[l].l

=+new

Date;

e

=

o.

createElement

(i);r

=

o.

getElementsByTagName

(i)[

0

];

e.src

=

'//www.google-analytics.com/analytics.js'

;

r.parentNode.

insertBefore

(e,r)}(window,document,

'script'

,

'ga'

));

ga

(

'create'

,

'UA-XXXXX-X'

);

ga

(

'send'

,

'pageview'

);

Loops

ul

each

color

in

[

'Red'

,

'Yellow'

,

'Blue'

]

li

=

color

ul

each

color, index

in

[

'Red'

,

'Yellow'

,

'Blue'

]

li

=

'Color number '

+

index

+

': '

+

color

Conditionals

if

name

h2

Hello from

#{

name

}

else

h2

Hello

else-if works too:

if

name

h2

Hello from

#{

name

}

else if

anotherName

h2

Hello from

#{

anotherName

}

else

h2

Hello

Another example:

if

users.

length

>

2

each

user

in

users

.

.

.

Set variables

You can set variables in Pug templates:

-

var

name

=

'Flavio'

-

var

age

=

35

-

var

roger

=

{ name:

'Roger'

}

-

var

dogs

=

[

'Roger'

,

'Syd'

]

Incrementing variables

You can increment a numeric variable using ++:

age

++

Assigning variables to element values

p

=

name

span

.age=

age

Iterating over variables

You can use for or each, they are interchangeable and there is no difference:

for

dog

in

dogs

li

=

dog

ul

each

dog

in

dogs

li

=

dog

You can use .length to get the number of items:

p

There are

#{

values

.

length

}

while is another kind of loop:

-

var

n

=

0

;

ul

while

n

<=

5

li

=

n

++

Including other Pug files

In a Pug file you can include other Pug files:

include

otherfile.pug

Defining blocks

A well-organized template system will define a base template, and then all the other templates will extend from it.

Part of a template can be extended by using blocks:

html

head

script

(src

=

"script.js"

)

script

(src

=

'//ajax.googleapis.com/ajax/libs/jquery/1.10.2/jquery.min.js'

)

link

(rel

=

'stylesheet'

,

href

=

'css/main.css'

)

block

head

body

block

body

h1

Home page

p

welcome

In this case one block, body, has some content, while head does not. head is intended to be used to add additional content to the heading, while the body content is made to be overridden by other pages.

Extending a base template

A template can extend a base template by using the extends keyword:

extends

home.pug

Once this is done, you need to redefine blocks. All the content of the template must go into blocks, otherwise the engine does not know where to put them.

Example:

extends

home.pug

block

body

h1

Another page

p

Hey!

ul

li

Something

li

Something else

You can redefine one or more blocks. The ones not redefined will be kept with the original template content.

Comments in Pug can be of two types: visible or invisible in the resulting HTML.

Visible

Inline:

// some comment

Block:

//

some

comment

Invisible

Inline:

//- some comment

Block:

//-

some

comment